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AI Insights · Timothy · April 2022

Top 5 Stickman Games in Guatemala: Q1 2022 Performance

Discover the performance trends of the top 5 Stickman games in Guatemala during Q1 2022, including weekly downloads, revenue, and active users.

Top 5 Stickman Games in Guatemala: Q1 2022 Performance

In the first quarter of 2022, the top 5 Stickman games in Guatemala showcased varying performance trends across weekly downloads, revenue, and active users. Here's a detailed look at how each game fared.

Stick Party 234 MiniGames from PlayMax Game Studio saw its weekly downloads fluctuate, starting at approximately 6.8K at the beginning of January and peaking at around 7.2K in mid-March. Active users remained relatively stable, with minor ups and downs, reaching a high of about 67.1K in the final week of March. The game generated minimal revenue, with a few weeks showing modest earnings of $1 to $2.

Supreme Duelist by Neron's Brother experienced a steady download rate, starting from 5.4K in late December and hovering around 4.5K to 5.5K through most of the quarter. The active user base also showed consistency, ranging from 44.7K to 50.5K. Notably, this game did not generate any revenue during the period.

Stick War: Legacy from Max Games Studios displayed an interesting trend in revenue, starting with $113 at the end of December and fluctuating throughout the quarter, peaking at $136 in mid-March. Downloads exhibited a steady increase, reaching a high of 5.7K in mid-March. Active users showed a consistent upward trend, peaking at about 14.5K in mid-March.

Stickman Warriors by SkySoft Studio saw its weekly downloads stabilize around 3.5K to 3.8K, with a notable spike to 5.5K in late January. The active user base peaked at approximately 23.2K in late January and remained relatively stable around 18K to 19K for the rest of the quarter. Revenue was minimal, with only a few weeks showing earnings up to $30.

Anger of stick 5: zombie from Button E&M had consistent download numbers, ranging from 3.1K to 3.7K. Active users fluctuated slightly, maintaining a range between 11.3K and 12.4K. Revenue for this game was negligible, with only one week showing a revenue of $2.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022